Assassin’s Creed IV Black Flag begins in 1715, when pirates established a lawless republic in the Caribbean and ruled the land and seas. These outlaws paralyzed navies, halted international trade, and plundered vast fortunes. They threatened the power structures that ruled Europe, inspired the imaginations of millions, and left a legacy that still endures.
Making Your Own Fun: The Meta Game
Games. Ever since the dawn of time people have played games, sometimes as a form of competition, sometimes as a display of dominance, or sometimes just to simply pass the time. What happens if you don't enjoy the game you're playing, though? Do you continue anyway, hoping that something will "just click?"
Maybe you should stop playing altogether and find something else to do?
Or... you could be cool. You could just stick two fingers up to the authorities, tell them you're not glued to the predetermined ruleset of their game, and that you're going to make your own game from within the overarching constraints of theirs. That's how we got Rugby League, that's how we got Pool, it's even, to use a more modern analogy, how we got Counter-Strike (Half Life Mod), Team Fortress (Quake Mod), Defense of the Ancients (Warcraft III / StarCraft Mod), and many others.
So where's the fun in that?
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References (3)
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Games. Ever since the dawn of time people have played games, sometimes as a form of competition, sometimes as a display of dominance, or sometimes just to simply pass the time. What happens if you don't enjoy the game you're playing, though? Do you continue anyway, hoping that something will "just click?" Maybe you should stop playing altogether and find something else to do?
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Response: cheap louis vuittonMaking Your Own Fun: The Meta Game - Thoughts from the Hive Mind - Martin J Baker - Freelance Writer and Video Game Tester
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Response: websiteMaking Your Own Fun: The Meta Game - Thoughts from the Hive Mind - Martin J Baker - Freelance Writer and Video Game Tester
Reader Comments (1)
The Meta game is a concept that exists for all competitive games, and can hardly be defined in one sentence. For the sake of simplicity, the Metagame is a collection of strategies in common use pertaining to how everyone else is playing.That game skill was developed through real time investment (real time -à game skill), but the skill is independent of the game. You don't have to play ChessZone for 100s of hours to be good at ChessZone. You just have to play chess.
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